Saturday, April 12, 2025

Dead Skin - Main Menu Design Tests


Testing a few designs for the Main Menu for Dead Skin

Having an environment in the background seems like a good idea. So, if the player changes the graphics settings in the Options, they can see the changes immediately. 

The plan is to have the background change depending on what level the player is on and have the main menu reflect that.

The skull and text might be a bit too big for PC monitors. Maybe smaller text? smaller skull? And the font might have to be changed. ->

These tests are all for the next build (v0.2.0) and will probably change in future updates.

After 2 mins (might change it to 1 min), the skull's eyes start to follow the mouse cursor.


Monday, March 31, 2025

Underground Cave/Mine Props

Underground Cave/Mine Props available now on itch.io and the Unity Asset Store.

Links to buy and download:

assetstore.unity.com

itch.io

It's a 3D Model Asset Pack containing 60 cave/mine props for your project or game (if you need some assets to fill your scene!)



Cave in and don't mine your own business and check out the 3D view of the objects in this pack.